Tuesday, 28 April 2015

Assets


These assets are for the main mansion level of the game (minus the van). Some of these i have redone the line work for. 



Thursday, 29 January 2015

Possible Assets

These drawings are rough concepts for different assets for our game . The theme for this room is to be in the style of a grand mansion foyer.






Friday, 21 November 2014

Sketches

These are a few sketches of possible collect items for the game such as gems which could be picked up in the mansion level or money bags/bars in the bank.



These next two drawings are for possible fireplaces in the mansion level. As the theme for this level is still in discussion between artists I have tried to vary the style.




This is also a quick sketch of a hanging light that could be used in the mansion level.


New Concept

After a few meetings and discussions we decided to change the game up slightly. The setting for the game will now be based on two thieves who break into different places such as a museum, mansion and bank. These are a few moodboards to show the sort of style we are going for.




                                                                            Mansion

Museum

                                                                              Bank

Environment

Here I have been working on some rough environment scenes for the levels. As we were at first going to be creating a game based on a prison break these are focused on that. For example these images show the prison courtyard, basement and prison cell which the character would have escaped from.